Visuel page
3D modeling on Blender

The basics of 3D modeling on Blender

Détail du cours

The participants will approach here only the basic techniques of 3D modeling and their different approaches (modeling, creation of objects "ex-nihilo", drawing from a background image).

From the 3D interface of Blender will be approached the edition of property the outliner and the 3D view or main view.
Blender is a software with a great wealth of possibilities, allowing in addition to 3D modeling, to make 2D & 3D animation, sound and video editing, 3D mapping, post-production, and many other things...

Progression of the course:

Presentation of the 3D interface of Blender:

  • Brief presentation of the general interface of the software.
  • The property editor: edit the data and properties of the active scene and the active object.
  • The outliner: a list that organizes the data of the scene (layers).
  • 3D view or main view.

Fundamentals of modeling:

  • Object mode: creation, selection and manipulation of objects.
  • Edit mode or mesh edition: creation, selection and manipulation of meshes.
  • Curves and text objects: creation, selection and manipulation of curves.
  • Modifiers: automatic operations affecting the geometry of an object.

Practical exercises:
Different exercises will be proposed here on objects, meshes and curves with Blender.

No prerequisite or equipment is required. 



Jean-Baptiste Bernetfrom 10am to 12pm and from 1pm to 4pm

Information request :

practical information

Next dates :

5 July to 9 July 2021

Level :

All levels

Prerequisite :

+ 16 years

Duration :

1 week

Prices* :

25 hour courses from Monday to Friday
Prix : 550 € / 330 €

Site :

Pôle numérique, 14 rue Bonaparte, Paris 6e

* Reduced rates for students under 26 years, job seekers and scholarship holders, upon presentation of a receipt.